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THE SYLTH

Keepers of the Wilds

Known in Doshkin as Keepers of the Wilds, Sylths are small sacred creatures drawn to places of deep power across the hellrealms. They are not servants of any ruler, but guardians by nature, gathering where the land itself holds memory, reverence, or ancient weight.

In their true form, Sylths are soft, white, and strikingly beautiful despite their oddity, with oversized ears, grey eyes, and bodies no larger than a koala. Gentle by instinct but fierce when provoked, they protect sacred ground with an uncanny devotion that feels older than language.

FIELD RECORD

ORIGIN

Sacred earth-born guardians of the hellrealms.

REALM

Found across multiple hellrealms, especially near sacred sites in Iraya, Sutra, and Loka.

NATURE

Small guardian creatures instinctively drawn to protect places of spiritual, natural, or ancient significance.

HABITAT

Sacred groves, ruined shrines, ancient temple grounds, and places where the land holds old power.

IDENTIFIERS
  • Soft white fur
  • Large expressive ears
  • Grey eyes
  • Compact body roughly the size of a koala
  • Delicate, uncanny beauty despite their gremlin-like shape
BEHAVIOR

Sylths gather around sacred places with an innate sense for what must be protected. They are curious and watchful, but become aggressive when a sacred place or relic is threatened.

ABILITIES
  • Innate sensitivity to sacred land and hidden power
  • Natural guardianship of holy or ancient places
  • Swift, nimble movement through rough terrain
  • Unexpected ferocity when defending what they guard
WEAKNESSES
  • Small physical size
  • Vulnerable away from the sacred places they protect
  • Can be overpowered by stronger dark magic
THREAT LEVEL

Moderate